A downloadable game for Windows

Download NowName your own price

Game fore Ludum Dare 50, solo-developed in 48h.


  • Movement: WASD
  • Throw/Recover light: LMB
  • Move light while throwing: Hold LMB + Mouse movement
  • Stop recovering: RMB
  • Restart: R

The game doesn't have an End State. Have fun!

The source code: guillemsrr/AVoid_LudumDare50

The retro shader I used: DaveFace/UnrealRetroShaders: Retro PS1 Post Processing for Unreal Engine 4

Rated 3.5 out of 5 stars
(2 total ratings)
AuthorGuillem Serra
Made withUnreal Engine
TagsLudum Dare 50
LinksLudum Dare


Download NowName your own price

Click download now to get access to the following files:

A Void Ludum Dare 50 150 MB


Log in with itch.io to leave a comment.

Interesting project and well crafted environment. 
The sound design was the best part of the game. Other than that, I would improve the lighting, because it was too dark and the mechanic of the light was a bit unhandy to use. Other than that, it's a perfect entry. Good luck with the future projects. Enjoy the video: 

Hi Niven, thanks for playing my game! In the video I noticed you didn't use the mechanic of the light. You need to press LMB to recover and throw the sphere of light. That's why the game is so dark, so that you may only see the obstacles through that mechanic.

Thanks for the response. I did use it multiple times, trust me, I am a developer myself and first things first always look at the controls. Somehow it did not work the way you planned the mechanic to. It might be easier to have the light with the character from the start. That's just my advice. Good Luck with the game. 

The light is actually right with the character at start, that's why in your video you see the light that gets closer to the camera. Okay then, I told you the controls because I didn't see you using them in the video. Thanks man and good luck to you too!