Time for democracy
Strategically dominate "time areas" so that you can move forward in time, instead of moving backwards.
Why is "El Valle de los Caídos" (the Valley of the Fallen) still a Francoist regime monument and not a museum? A place where new generations could learn about Spain's Franco's dictatorship and the actual victims?
"Time for democracy" is a metaphor, a protest in the form of a videogame.
[Only Left & Right Mouse Clicks.]
Many thanks for the help to Lucas González (game design) and Javi Juanco (music).
Also, don't forget to try debug mode, under options.
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Guillem Serra |
Genre | Strategy |
Made with | Adobe Photoshop, Unity |
Tags | 2D, artificial-intelligence, Experimental, games-for-change, Minimalist, politic, Procedural Generation, protest, Real time strategy, Unity |
Average session | A few minutes |
Languages | Catalan; Valencian, English, Spanish; Castilian |
Inputs | Mouse |
Accessibility | Interactive tutorial |
Development log
- Game releasedJul 30, 2019
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