Clones "double jump" bugfix
Threaded Loop » Devlog
There was a bug that made the mechanics confusing for many people: a clone does a "double-jump" to go to the first cell and then make the next movement. The thing is that movement happened when they were on any button cell at any time, and not only at their cloned cell at the very same movement of the first cloning.
I'll leave the first project submission so that it is clear that there's no other feature changed!
Thank you all for the given feedback in the Ludum Dare page https://ldjam.com/events/ludum-dare/47/threaded-loop
Files
ThreadedLoop_v1.zip Play in browser
Oct 06, 2020
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Threaded Loop
A short and minimalistic puzzle game where you've got to move step by step thinking on future iterations.
Status | Prototype |
Author | Guillem Serra |
Genre | Puzzle |
Tags | 3D, 3D Platformer, Ludum Dare, Ludum Dare 47 |
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